Camera and Light Hierarchy Additions
     
 
Hierarchy Control Over Cameras and Lights
The hierarchy addition to Swift 3D v3 proved to be a powerful feature that helped users construct 3D animations where parent-child relationships were pivotal. Swift 3D v4 builds on this feature by allowing you to introduce cameras and lights to the hierarchy scheme. The most noteworthy use of this hierarchy enhancement is the ability to make cameras trail animated objects effortlessly.


( Extrusion & Lathe )

( 3D Texture Import )
 
 
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